Error building wxWidgets 3.3.3 on Windows
"'Alessandro Bettarini' via wx-users" <[email protected]> Sun, 26 Jul 2026 16:30:42 +0200
| Newsgroups | gmane.comp.lib.wxwindows.general |
|---|---|
| Message-ID | <[email protected]> |
Windows 11 Pro
Git Bash Shell from
https://git-scm.com/install/windows
C:\Program Files/CMake/bin/cmake.exe -GVisual Studio 18 2026
-D CMAKE_INSTALL_PREFIX=C:/Users/me/bin/wxWidgets-3.3.3
-D CMAKE_CONFIGURATION_TYPES=Debug;Release;RelWithDebInfo
-D CMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded$<$<CONFIG:Debug>:Debug>
-D wxBUILD_TOOLKIT=msw
-D wxBUILD_USE_STATIC_RUNTIME=ON
-D CMAKE_MSVC_RUNTIME_LIBRARY:STRING=Multithreaded
-D wxBUILD_SHARED=OFF
-D wxBUILD_MONOLITHIC=ON
-D wxBUILD_SAMPLES=ALL
C:/wxWidgets-3.3.3
-- Which libraries should wxWidgets use?
wxUSE_REGEX: builtin (enable support for wxRegEx class)
wxUSE_ZLIB: builtin (use zlib for LZW compression)
wxUSE_EXPAT: builtin (use expat for XML parsing)
wxUSE_LIBJPEG: builtin (use libjpeg (JPEG file format))
wxUSE_LIBPNG: builtin (use libpng (PNG image format))
wxUSE_LIBTIFF: builtin (use libtiff (TIFF file format))
wxUSE_LIBWEBP: builtin (use libwebp (WebP file format))
wxUSE_NANOSVG: builtin (use NanoSVG for rasterizing SVG)
wxUSE_LUNASVG: OFF (use LunaSVG for rasterizing SVG (C++17
minimum))
wxUSE_LIBLZMA: OFF (use liblzma for LZMA compression)
wxUSE_WEBVIEW: ON (enable wxWebview with Edge, IE)
-- Configured wxWidgets 3.3.3 for Windows
Min OS Version required at runtime: Windows 7 /
Windows Server 2008 (x64 Edition)
Which GUI toolkit should wxWidgets use? msw
Should wxWidgets be compiled into single library? ON
Should wxWidgets be linked as a shared library? OFF
Which wxWidgets API compatibility should be used? 3.2
Open wxWidgets.slnx with Visual Studio 2026, version Insiders [12020.428]
Building the solution terminates wit the following error
Severity:
Error (active)
Code:
E0020
Description:
identifier "wxZipStreamLink" is undefined
Project:
mono
File
C:\wxWidgets-3.3.3\include\wx\zipstrm.h
Line
428
No such error with wxWidgets 3.3.2
If I reconfigure the cmake step to avoid building the samples I can
build the wx libraries.
Alex Bettarini
--
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