Re: 0.4/2.5.1 MacOS build issues
Bryan Bulten <[email protected]>
| Newsgroups | gmane.comp.lib.wxwindows.wxnet |
|---|---|
| Message-ID | <20040420164854.5e9e9942@goliath> |
Hello,
> > 3) I used pnet for tests. When I run from a Terminal ("ilrun
> > Wizard.exe", for example) the samples launch the appropriate
> > window but clicking on the titlebar does not give focus and the
> > app's menu is not shown. The "frame" pops up but I just can't
> > interact with it.
> >
> > But if I create a .pkg structure and run by launching the pkg I
> > don't have this problem. Is this expected behavior? If so, is
> > there any way to work around it so testing is simplified? The
> > environment variables are the same in each launching method.
You need to have the application running from the pkg structure (Mac OSX
application bundle). As I understand it, OS X uses the schema
information provided for maintaining/running the GUI application.
> Curious I the only one on this list contemplating or actively
> developing a wx.NET app that will support MacOS X?
Yes, probably. When I previously built wx.NET on OS X, it was on a
iBook borrowed from a friend, and it was my first experience with OS X.
I don't have regular access to OS X, so I've been unable to get the port
100% working.
Cheers.
--
Bryan Bulten
http://www.bulten.ca/
http://wxnet.sourceforge.net/
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