RealmForge GDK Selects wx.NET for GUI Development

"Michael S. Muegel" <[email protected]> Mon, 16 Aug 2004 10:40:07 -0500
Newsgroups gmane.comp.lib.wxwindows.wxnet
Message-ID <[email protected]>
From http://www.xeonxstudios.com/:

RealmForge GDK is a cross-platform game development framework and toolkit
written in Mono/C# and powered by the Axiom 3D engine. It will allow for the
rapid development of cutting-edge script & data-driven games and MMORPGs.

Due to the limitations of GTK#, wx.NET (http://wxnet.sf.net) will be used
instead for the development of cross-platform GUI's. wx.NET is a C# wrapper
for wxWidgets, a mature open-source cross-platform API to the graphical
libraries that are native to Windows, Mac, OS X, and Linux. This will allow
the avoidance of the headache associated with setting-up GTK+ for the use of
the RealmForge GDK. Due to the vast array of widgets that are available for
wx.NET, the RealmForge GDK Editor will be able to be made even more
powerful, flexible, and intuitive. Custom GUI's will now be able to be
developed with wxGlade (http://wxglade.sf.net) and loaded from the generated
XRC resource files. Some of the most useful widgets that are now available
include the Tree, Grid, and HTML Browser. 

--
Michael S. Muegel
Dallas, TX



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