Re: getKeyText() doesn't always return keys.
"David \"Judah's Shadow\" Blue" <[email protected]>
| Newsgroups | gmane.comp.literature.sword.devel |
|---|---|
| Message-ID | <2403136.4kjgpJ9NHH@brooks> |
On Thursday, March 28, 2024 2:11:19 PM EDT Troy A. Griffitts wrote: > Hi David, > > The weirdness you might be running into is the behavior that SWLex > modules 'snap' their key to the nearest entry upon renderText (or > stripText, as you are calling). > I know this doesn't seem completely intuitive, but I would try calling > stripText BEFORE calling getKeyText(). That actually makes a lot of sense based on what I've seen, where I occasionally get a key I entered previously. > I wouldn't recommend using > setPersist. This will force the module to use the same external key and > let you manage cleaning up that key memory when you are finished, rather > than letting the module manage its own internal key. That also makes sense. And yeah I don't want to be managing the keys myself so I'll avoid setting persist. > I hope this helps. Yes, it does. Thanks, _______________________________________________ sword-devel mailing list: [email protected] http://crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page