Re: XCode 4 Questions
Karl Kuehn <[email protected]>
| Newsgroups | gmane.comp.macosx.admin |
|---|---|
| Message-ID | <[email protected]> |
On Mar 11, 2011, at 12:53 PM, Jerry LeVan wrote: > I noticed that Xcode 4 now has to be downloaded from the app store unless one is a 'registered developer' ie a paying customer... > > I have some questions... > > 1) The license appears to allow installation on multiple machines. How does downloading from the App Store make this possible ( ie is it possible to move whatever is downloaded to multiple machines and doing multiple installations or does one have to download different instances to different machines? I assume that this is just like any other Mac App Store app and you sign in to the App Store and download it with your account. This is not a viable method for processes like imaging or pushing out to computers, so there is a huge question there about how schools are going to be able to setup programming labs. But for personal use this is an easy and well done method. > 2) Does XCode 4 install a new 'uniix' environment tool chain? I did notice that the XCode 4 'Adverts' talked about > using the LLVM compiler rather than gcc. Assuming that 'uniix' is a typo, and you mean to ask "does XCode 4 install command line tools as well", then the answer is yes. It comes with both GCC and LLVM compiler toolchains. > 3) I have XCode 3 installed, will I have to uninstalled it before installing XCode 4? I wonder about the App Store version, since for third-party versions you have to be completely self-contained. But with other version so of XCode 4 it is possible to install XCode 4 on top of XCode 3, or in a separate folder if you want to still use XCode 3. > 4) Any thing else I need to be concerned with before biting the bullet? Not that comes to mind. -- Karl Kuehn [email protected]