Re: Getting back into MacOSX development after some time off

jerry porter <jep9816-/[email protected]>
Newsgroups gmane.comp.macosx.devel
Message-ID <[email protected]>
Thanks,

I think I figured out how to "migrate" to 10.6 SDK in my code.
I started by playing with the Active SDK and the architecture settings.

I will just work my way through the deprecation warnings.

I have the source to MOKit and I will probably toss it once I have gotten up to speed on the new UI enhancements now available in 10.6.

I also have to get my head wrapped around the new IB too.
 Jerry Porter


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Seen on a T-shirt: "Remember you are unique and special... Just like everyone else"
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----- Original Message ----
From: Steven Woolgar <Steven_Woolgar-15o08GXfgDtWk0Htik3J/[email protected]>
To: [email protected]
Sent: Tue, November 10, 2009 11:49:25 PM
Subject: Re: Getting back into MacOSX development after some time off

On Wed, 11 Nov 2009 14:51:49 +1100, Kiel Gillard wrote:
> 
> On 11/11/2009, at 2:36 PM, jerry porter wrote:
> 
>> Any pointers in migrating to 10.6 SDK.
> 
> Have you installed Mac OS X 10.6 on your development machine and 
> tried changing the Base SDK of the project or the target to Mac OS X 
> 10.6?
> 
>> 
>> I know this is a rather general question.
> 
> I also know this is a rather general answer. You'll have to be more 
> specific.
> 
> The source for MOKit is available at 
> <http://sourceforge.net/projects/mokit/files/>. You can modify that 
> source to compile for 10.6 too.

I took a look at it just now and it is pretty outdated.  There might be 
some things of value, but I would consider just removing it from your 
project and backfilling.



W.
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