Re: Using Gamepads..?
"Mr. George Warner" <[email protected]>
| Newsgroups | gmane.comp.macosx.devel |
|---|---|
| Message-ID | <[email protected]> |
On Mar 9, 2010, at 2:05 PM, Aya Koshigaya wrote: > mhh... I still don't realy get it :( Bummer; any specific question? > A few years ago when I was still developing for Windows, I used DirectInput. > There any gamepad device was handled as the same, I didn't had to write some special code for every different device. Ten+ years ago we had Input Sprockets that was very similar but it hasn't been supported since Mac OS 9. :( > And I didn't had to care about how the device is connected (Bluetooth, USB..).. I just got a list of devices and their buttons and axis-sticks.. > Isn't there something like this for MacOS..? Nope; -- Enjoy, George Warner, (408)974-0668 Schizophrenic Optimization Scientist Apple Developer Technical Support (DTS) <[email protected]>