Re: [Fiasco.OC] Desctruction of objects created by factory
Adam Lackorzynski <[email protected]>
| Newsgroups | gmane.comp.micro-kernel.l4.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, On Wed Mar 27, 2013 at 15:38:56 +0400, Sergey Grekhov wrote: > Hello, L4 hackers! > I have a question about Fiasco.OC. > I am a bit stuck in understanding of how objects created by factory are destroyed? For example, we have a call from user space l4_factory_create_thread(). It creates object in Fiasco (file fiasco/src/kernel/factory.cpp) and map it using call map() from fiasco/src/kernel/map_util.cpp. However, the procedure of destruction of created objects (tasks, threads, gates, irqs, vms) is not clear: it seems that there is some kind of the "garbage collector", but I can not figure out some important things. Particularly: > 1) where is the code which essentially destroys created objects (call destructors)? > 2) what conditions make "garbage collection" to start? > 3) how "garbage collection" can be forced from user-space? Objects will be destroyed when their last mapping disappears in any task, aka when they're unmapped. See for a 'delete' operation in map_util.cpp for where they're destroyed. Adam -- Adam [email protected] Lackorzynski http://os.inf.tu-dresden.de/~adam/