Re: Clans and chiefs
Adam Lackorzynski <[email protected]>
| Newsgroups | gmane.comp.micro-kernel.l4.devel |
|---|---|
| Message-ID | <[email protected]> |
On Fri Jun 06, 2014 at 15:04:14 -0400, teclis High Elf wrote: > Hi, I just started hacking on Fiasco. Could someone point me to the code > where the clans and chiefs are implemented? Where is the code for adding a > process to a clan and where is the code where I chief checks to see if a > process from another clan is allowed to send a message to a process in its > clan? There's no such functionality. Recent implementations use a capability-based security model that gives each task explicit access to other tasks resources only. Adam -- Adam [email protected] Lackorzynski http://os.inf.tu-dresden.de/~adam/