Re: Charging the Charger [was: GPL v3 public performance idea?]
"Marshall W. Van Alstyne" <[email protected]> Mon, 09 May 2005 16:21:14 -0400
| Newsgroups | gmane.comp.misc.free-software-business |
|---|---|
| Message-ID | <[email protected]> |
At 03:12 PM 5/1/2005, Laurent GUERBY wrote: >On Tue, 2005-04-12 at 09:22 -0400, Marshall W. Van Alstyne wrote: > > In a version of the model we're developing, we can consider the proportion > > of developers who are freedom versus profit motivated and this does > seem to > > change the kind of license that becomes optimal. > >Only about 10% of IT people are concerned by your licence optimization >scheme (those who work for software editors), the remaining 90% don't >care that much about licencing since they develop, glue, administrate, >deploy, customize software for only one customer, either their employer >or in an out-sourcing setup, or are selling consulting or support. Hi Laurent, sorry for the delay -- been travelling. I'm pretty sympathetic to this observation but I think that F/OSS biz models will grow faster whey they take full advantage of market forces, especially _price_. By itself, focusing on the concerns of IT folks alone misses two important ideas. First, IT people clearly do matter, a lot, but they're not the _only_ force that matters. The most important omission is the capital markets e.g. banks, VCs, and even interested companies. They'll put $ in if they can also get $ out, but this depends on being able to charge. They are likely to put even more $ in, if the charging mechanism is clear. Second, "developing, administrating, customizing etc." for only one customer loses a huge opportunity. This doesn't scale nearly as well as selling packaged solutions. Gates didn't get to be richer than Croesus by doing one customer at a time. Arguably, a variant on the IT staffing argument is that most software costs are maintenance, so a biz model that reduces these costs should be successful. But profits = revenue - costs, so I'd argue that, of course cutting costs is important! but if that's all we do, then we miss a real opportunity by forgetting the other half the equation. >> But innovation happens less if you can't charge for the value of your >> innovation. > >Now, for a software ecosystem, what's giving more to customers, many >small incremental innovations or "innovation" as a complete new product? Both are important! I haven't seen a systematic study but I'd bet that if you were to list the most important _first_ product in any given category (e.g. word processing, spreadsheet, operating systems, etc.), a majority would start out as non-free software. Why not harness these market incentives and add them to the mix? MVA