Re: Chapter on Open Source in Friedman's _The World is Flat_
Alexandre Oliva <[email protected]> 28 Jun 2005 19:39:36 -0300
| Newsgroups | gmane.comp.misc.free-software-business |
|---|---|
| Message-ID | <[email protected]> |
On Jun 21, 2005, Brian Behlendorf <[email protected]> wrote: > Is it just that historically the physical-bits innovators have come > to terms with the balance of interests, whereas computer science had > a good thirty years of relatively patent-free innovation to get > (too?) used to the idea? What about the many centuries of patent-free innovation in the physical-bits world? I actually think one of the main problems of software patents is precisely that computer science is way too young, and technology develops at such a fast pace nowadays. Way back then, should patents exist and the inventor of the wheel file a patent on it, that might not have set back further technology developments by a significant amount. Such a patent would have had to last for hundreds of years to have a similar impact to that of a software patent nowadays. When patents were introduced, most really basic ideas, such as the wheel, were already `prior art', so everyone could build upon them. Not so for software: people are filing for, and being granted, patents on really simple, even obvious techniques. Sure enough, there are other young fields that are just as subject to the problem of patents on trivial matters as software. Heck, some such young fields may have been created by a patented invention. Perhaps the solution for the patent problems is to prevent patents that builds upon patented prior art whose patents haven't expired yet, or something along these lines. This would help make sure that new fields get some time of patent-free trivial innovation before further patents are granted in it. -- Alexandre Oliva http://www.lsd.ic.unicamp.br/~oliva/ Red Hat Compiler Engineer aoliva@{redhat.com, gcc.gnu.org} Free Software Evangelist oliva@{lsd.ic.unicamp.br, gnu.org}