re[2]: Open Source Developer Exchange (thinking)
Rich Persaud <[email protected]>
| Newsgroups | gmane.comp.misc.free-software-business |
|---|---|
| Organization | Rich Persaud |
| Message-ID | <[email protected]> |
| Any suggestions on how to reduce the thinking the consumer has to do? If you've got the budget: http://ftrain.com/google_takes_all.html If not, that leaves employees and affiliated free agents to do the thinking. This presents the cultural question: what is the distinction between talent who self-identify as "employee" and talent who self-identify as "free agent" (or O'Reilly author)? What happens when one group decides to avail themselves of the "thought reduction" program that works so well for consumers? Somebody gets to do the hard work. Those people get paid in exchange for temporary relinquishment of their freedom to say no to unpleasant but necessary thinking. They also get paid to put their future earning potential at risk by evolving a brand identity, as members of a production team that is at best out of their control, and at worst out of anyone's control. An excerpt from Andrew Pickering's (sociology of science) 2000 paper on cybernetic history: --- "From the 1950s onwards (eg Beer 1959), Beer was consistently a critic of the usual uses of electronic computers and information technology in management, arguing that computers were being used simply to replace paper in the construction of large databases and so onin an unimaginative way that left the traditional social structure of organisations intact. Beer felt that this was to ignore the real problem of managing organisations ... The success or failure of organisations, Beer felt, was a function of their adequacy in coping with their environment, the outside world of suppliers and consumers. And, still according to Beer, the outside world was what he classified as an exceedingly complex systemmeaning that it was not exhaustively knowable; however much one mapped it and theorised it one would always be surprised by it. ... The fundamental problem of management, then, lay not in constructing and manipulating bigger databases, but, first, in the artful design of information flowsso that the firm could be quickly and adequately informed of what the outside world was actually doing. ... The second true problem of management was to act on those flows, and this is where the homeostat loomed large in Beers thinking ... Beers idea was that organisations, too, needed homeostatic controllers, capable of open-ended responses to unpredictable inputs, to keep them steady in an unknowable world. Whether these controllers should be electronic computers, ponds full of daphnia, or, in the end, just good, old-fashioned humans, connected up to an appropriately designed information system, Beer was prepared to find out ... Beer and his followers have attempted to put this Viable System Model, as it is known, into operation in many organisations over the years (Espejo and Harnden 1989), but the showpiece was Beers attempt to cybernetise Chile in the period 1971-73, under the socialist regime of Salvador Allende (Beer 1972, 2nd ed. 1981). This project sought to convert the entire Chilean economy into the kind of cyborg assemblage I just described, with real-time information flows running from individual factories and so on to a central control-roomthe brainand back again. The project went a long way in a short time, before it was cut off by the Pinochet coup. Many of the principals (though not Beer) found themselves in jail; others fled to the US. Nobody, alas, has offered Beer an entire nation-state to work on since. ... cybernetics grabs onto the world differently from the classical sciences. While the latter seek to pin the world down in timeless representations, cybernetics directly thematises the unpredictable liveliness of the world and processes of open-ended becoming. While classical science has thus been an epistemological project aimed explicitly at knowledge production, cybernetics is an ontological project, aimed variously at displaying, grasping, controlling, exploiting and exploring the liveliness of the world." --- The full paper (2000) is titled, "Cybernetics and the Mangle: Ashby, Beer and Pask": http://www.soc.uiuc.edu/profile.asp?login=pickerin Rich