Re: WAV (PCM) audio chopping

"Roger Binns" <[email protected]>
Newsgroups gmane.comp.mobile.bitpim.devel
Message-ID <003901c4f9f2$2cd20620$3501a8c0@rogersqyvr14d3>
>> The reason I came up with the first one is because I figure we could 
>> use wx.PlaySound, which takes a file name as input.
> 
> The docs say it can either be a filename or a memory buffer. I need
> to look at the wx code and see what it does in either case. 

On Windows and Linux, wxWidgets loads the file contents and internally
only does the memory buffer form.  On Mac, it uses whichever is passed
in.  (The Mac code is also highly amusingly commented with some
competition to see what the longest possible function names are.)

Roger


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