Re: About AT modules and buffering through SIM memory again
[email protected] (Matthew Flax)
| Newsgroups | gmane.comp.mobile.kannel.devel |
|---|---|
| Message-ID | <[email protected]> |
Yes - this is most definatly the way to go. Originaly this concept was exactly what AT3 was going to be. On 11 February 2002, Stipe Tolj wrote: > Oded Arbel wrote: > > > > So why am I posting this to the list ? since I gave up on getting broken > > modems to work, I still think that this patch may interest Kannel > > developers because > > a) its enabled by a compile time define - a simple switch to the > > configure script can enable or disable this behavior, so people who > > don't want that can simply not set the compile option. > > that's the way to go in this case, IMO. > > > b) even with the polling behavior enabled, and with a broken modem, no > > messages will be lost - SMs will simply be stored in the SIM memory > > until pulled out by Kannel. it will be slower though (unless you want to > > poll faster, which I tried to avoid, but can be set by a compile time > > option too, if you like. > > we *may* include a case switching for this depending on the device. > Since we know in at2 which device we have (like the uname for GSM > modems :)) and we may gather information about which versions are > broken towards this behaviour, this may be "if then"'ed or at least > issuing a warning towards the user. > > > c) it does do wonders to the reliability of the at2 module. > > > > But, before submitting the changes, I would like to know how the people > > of the list view this issue. do you think it's worth the effort or the > > approach all wrong, or what ? > > >From my side, as long as basic functionality is not harmed and > stability is improved, please submit and we will review it. > > Stipe > > [email protected] > ------------------------------------------------------------------- > Wapme Systems AG > > Münsterstr. 248 > 40470 Düsseldorf > > Tel: +49-211-74845-0 > Fax: +49-211-74845-299 > > E-Mail: [email protected] > Internet: http://www.wapme-systems.de > ------------------------------------------------------------------- > wapme.net - wherever you are -- Matt For electronic musicians ... Vector Bass : http://mffmvectorbass.sourceforge.net/ For developers ... TimeScale Audio Mod : http://mffmtimescale.sourceforge.net/ Multimedia Time Code : http://mffmtimecode.sourceforge.net/ 3D Audio Library : http://mffm3daudiolib.sourceforge.net/