Re: Simultaneous destructors
Chris Jones <[email protected]>
| Newsgroups | gmane.comp.mozilla.devel.dom |
|---|---|
| Message-ID | <[email protected]> |
Chris Jones wrote: > Benjamin Smedberg wrote: >> On 11/11/09 10:26 AM, Benjamin Smedberg wrote: >> >>> I slightly prefer the divergent-path approach rather than the discard >>> approach, for one main reason: it means that we don't have to implement >>> special handling for actors which have already been "destructed" but are >>> still receiving messages. >>> >>> I don't think my opinion is strong enough to *insist* on the >>> divergent-path >>> approach, though. If we do go with the discard-bad-messages approach, >>> I'd >>> like a very solid approach torwards zombie actor IDs. >>> >>> In any case, I'm also concerned with getting a theoretically sound >>> approach >>> implemented for plugin destructor races for 1.9.3. >> >> I discovered another edge-case that needs consideration: when you pass an >> actor as a parameter, it must be in a state that does not race with >> destruction. >> > > (ii) the way we've been passing actors around so far, > Msg(fooActor), will result in a 100% false-positive rate because > |fooActor| syntax means "fooActor may be in any state." That's actually not entirely true ... more specifically, it would result in a positive (error) any time an actor was passed from A-->B when a dtor might possibly go from B-->A. I imagine the false positive rate in this situation would be high. Cheers, Chris