Re: How do I build Spidermonkey 76 on windows? Can anybody point me in the right direction
Miles <[email protected]> Mon, 11 May 2020 06:57:47 -0700 (PDT)
| Newsgroups | gmane.comp.mozilla.devel.jseng |
|---|---|
| Message-ID | <[email protected]> |
On Thursday, 7 May 2020 16:31:36 UTC+1, Andrew McCreight wrote: > On Thu, May 7, 2020 at 8:10 AM Miles <[email protected]> wrote: > > > Hi everyone, > > > > We are trying to upgrade our Spidermonkey embedding (from a very old > > version 1.8.5) to the latest version. > > I have tried and failed to do this in the past as I just didn't have > > enough time with other work commitments. The last time I tried was a year > > or so ago, trying to upgrade to Spidermonkey 59 and I cracked a lot of the > > problems. > > Our team has now grown and I now have some help to try this again. In fact > > one of my colleagues has already posted a question here trying to find out > > information on what has changed between Spidermonkey 59 and 76... > > > > So I've downloaded spidermonkey 76 and successfully managed to build it > > and run the tests on Linux. Great start :-) > > > > However I'm completely at a loss as to how to build Spidermonkey on > > windows and I'm hoping someone can point me in the right direction... > > > > I downloaded mozillabuild from > > https://ftp.mozilla.org/pub/mozilla/libraries/win32/MozillaBuildSetup-Latest.exe > > and installed it. I have Visual Studio 2017 installed as well. > > > > In mozillabuild I then run the 'start-shell.bat' file to start the mingw32 > > environment and go to the directory where I have extracted the spidermonkey > > source. > > I then do the following to try to build a debug build > > cd js/src > > mkdir obj > > cd obj > > ../configure --prefix=xxxx --enable-debug --disable-optimize > > > > This fails very quickly with > > > > checking for vcs source checkout... no > > checking for a shell... C:/mozilla-build-3.3/msys/bin/sh.exe > > checking for host system type... x86_64-pc-mingw32 > > checking for target system type... x86_64-pc-mingw32 > > checking whether cross compiling... no > > checking for yasm... c:/mozilla-build-3.3/bin/yasm.exe > > checking yasm version... 1.3.0 > > checking for the target C compiler... not found > > DEBUG: _cc: Trying clang-cl > > DEBUG: _cc: Trying gcc > > DEBUG: _cc: Trying clang > > ERROR: Cannot find the target C compiler > > > > I tried adding '--target=x86_64-pc-mingw32 --host=x86_64-pc-mingw32' to > > configure but that didn't help. > > > > How do I get the build environment to find/recognise VS2017? > > Years ago mozillabuild used to have batch files like > > 'start-shell-msvc2013-x64.bat'. The latest mozillabuild just has > > 'start-shell.bat' so I don't understand how it finds the Visual Studio 2017 > > compilers (and it clearly doesn't!) > > > > I'm sure I'm being really stupid here and missing something obvious but > > can anybody help? > > > > I don't know much about SpiderMonkey in particular, but Firefox uses Clang > to build on Windows now, so I assume it won't work for the JS shell either. > Maybe the generic Firefox build guide for Windows will help you get your > build environment set up correctly. > > https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Windows_Prerequisites > > > > Assuming that I can sort this out, presumably I also need to install Rust > > to compile Spidermonkey. For Linux I installed the standalone Rust 1.43.0 > > installer for platform 'x86_64-unknown-linux-gnu' from > > https://forge.rust-lang.org/infra/other-installation-methods.html and it > > all seemed to work. > > Presumably for windows I need platform 'x86_64-pc-windows-msvc' > > > > If anybody can help with this I would be very grateful. > > > > Many thanks in advance. > > > > Miles > > _______________________________________________ > > dev-tech-js-engine mailing list > > [email protected] > > https://lists.mozilla.org/listinfo/dev-tech-js-engine > > Thanks for the pointer. I've downloaded clang-cl and I'm now managing to make some progress.