NSPR and 64 Bits
Stefan Birrer <[email protected]> Fri, 26 Mar 2010 15:27:51 +0100
| Newsgroups | gmane.comp.mozilla.devel.nspr |
|---|---|
| Organization | AdNovum Informatik AG |
| Message-ID | <[email protected]> |
Hello everyone, what is NSPR's strategy concerning 64-bit technology? I know, it compiles and runs on 64-bit platforms, I've tried that myself. But some compilers, e.g. Microsoft Visual Studio 2008, issue warnings when I try things like void * myPointer = PR_Malloc(sizeof(myStruct)); The warning is absolutely legitimate because the output of sizeof, which has 64 bit length, is casted to a PRUint32, which of course has 32 bit length. Throughout NSPR, most often PRUint32 is used to declare sizes of things instead of PRSize. On 32-bit platforms, this is not a problem, because PRUint32 and PRSize are the same. But on 64-bit platforms, they are different, causing potential for buffer overflows. Are there any plans to adapt/extend the NSPR API and provide functions that use PRSize to specify the size of things? Kind regards, Stefan Birrer -- AdNovum Informatik AG Stefan Birrer, Software Engineer Dipl. Informatik-Ing. ETH Roentgenstrasse 22, CH-8005 Zurich mailto:[email protected] phone: +41 44 272 6111, fax: +41 44 272 6312 http://www.adnovum.ch AdNovum Locations: Bern, Budapest, Zurich (HQ)