Re: Audible alerts not working with seamonkey-2.35a1
Dave Yeo <[email protected]>
| Newsgroups | gmane.comp.mozilla.devel.os2 |
|---|---|
| Message-ID | <[email protected]> |
Peter Brown wrote: > Hi All > > Having completed a couple of downloads without the download completed > noise I opened Edit, Preferences, Downloads to see if I had lost a setting. > > No, the setting Play a sound is checked. I clicked the Play button: No > noise. > > I also checked the new mail notification having just realised that I had > not heard that either. That is checked but clicking Play produces No noise. > > > Even worse: After closing Seamonkey I thought I'd have a quick game of > Klondike. I thought wrong as Klondike would not start. > > My guess is that attempting to Play the Seamonkey alerts has "jammed up" > mmos2 as I seem to have lost all system sounds and mplayer/smplayer > seems to get stuck attempting playback of any video file selected. > > A reboot resolved the problem. > > A retest of the Seamonkey audible alerts caused the same problems > requiring another reboot. > > > The question is: Is this just my system or is it a common problem with a > bug report already filed? Yours is the first report of mmos2 getting jammed that I know of. Did this just start happening after you upgraded to 2.35? Have you ever played with mozsounds.cmd in your program directory? Dave