Re: Audible alerts not working with seamonkey-2.35a1

Dave Yeo <[email protected]>
Newsgroups gmane.comp.mozilla.devel.os2
Message-ID <[email protected]>
Peter Brown wrote:
> Hi All
>
> Having completed a couple of downloads without the download completed
> noise I opened Edit, Preferences, Downloads to see if I had lost a setting.
>
> No, the setting Play a sound is checked. I clicked the Play button: No
> noise.
>
> I also checked the new mail notification having just realised that I had
> not heard that either. That is checked but clicking Play produces No noise.
>
>
> Even worse: After closing Seamonkey I thought I'd have a quick game of
> Klondike. I thought wrong as Klondike would not start.
>
> My guess is that attempting to Play the Seamonkey alerts has "jammed up"
> mmos2 as I seem to have lost all system sounds and mplayer/smplayer
> seems to get stuck attempting playback of any video file selected.
>
> A reboot resolved the problem.
>
> A retest of the Seamonkey audible alerts caused the same problems
> requiring another reboot.
>
>
> The question is: Is this just my system or is it a common problem with a
> bug report already filed?

Yours is the first report of mmos2 getting jammed that I know of. Did 
this just start happening after you upgraded to 2.35? Have you ever 
played with mozsounds.cmd in your program directory?
Dave
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