Re: Can't get menus created with spumux to look good
ldo-kC51rjc0cqs1dNLGKZg6taU/[email protected] (Lawrence D'Oliveiro)
| Newsgroups | gmane.comp.multimedia.dvdauthor.user |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Oct 04, 2010 at 09:08:56PM +0200, Ronny Hägerman wrote: > I don't think I understand how the colorstuff works. I'm using three > colors + transparency for the "highlight" image. No images specified for > "select" and "image", which I think means that default transparent > images will be used. Shouldn't that make four colors in total? (I have > had a look at http://floatinginspace.za.org/spumux/spumux.html.) > > I have also tried two colors + transparency, but it still messes up. The > only thing that works is one color + transparency. (The edges still > looks a little weird sometimes, but I found out that that happens if > they are located at odd pixels.) I just tried making a menu using your provided highlight.png and menu.xml, plus a plain white background. And it looks fine. Or at least as fine as can be expected, given the colour-fringing caused by anti-aliasing on those ellipses. I tested the menu in ogle which, while it may not be the most reliable player, seems to display menus with the best fidelity. So how did you get that weird-looking menu screenshot? ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb