Helix Client Buffering

"Mahmoud Hammoud" <[email protected]>
Newsgroups gmane.comp.multimedia.helix.devel,gmane.spam.detected
Message-ID <[email protected]>
Hi All,

I'm using the hxclient_1_5_0_cayennes branch and building for windows
(win32-vc6). My question is concerning buffering at the client: let's say
the TCP part of the RTSP session is successfully completed, but the opened
UDP sockets dont receive any packets, this causes the client to buffer (and
if I'm right, the client core calls OnBuffering( ) to inform the respective
renderers that it's waiting for packets to be ready at the transport
buffer(s)). Where exactly does the buffering decision take place in the
code? What functions, flags, etc. take care of detecting the need for
buffering? I would appreciate it if you dont refer me to some devdocs of the
helixcommunity because I've already read all of those, all I need is someone
to briefly pinpoint where in the code this takes place.

Thank you all in advance,

Mo

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