[Warning - possible SPAM] ClientChallenge

Linus Aditya <[email protected]>
Newsgroups gmane.comp.multimedia.helix.devel
Message-ID <[email protected]>
I'm developing a Streaming player to access RealServer as my undergraduate thesis project. But, I do not know how the authentication using Client and real Challenge works. I think, this is a kind of communication of RealPlayer and Server to authenticate each other..

I've learning how the RealChallenge is generated. But, I don't understand how to generate ClientChallenge by Company-ID, GU-ID, and Player-Starttime. Please give clues or references about this one..

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