[matroska] r736 - in trunk/libebml: ebml make/vc7 make/vc7/dll
[email protected] Sat, 28 Aug 2004 18:05:10 +0400 (MSD)
Newsgroups
gmane.comp.multimedia.matroska.cvs
Message-ID
<[email protected] >
Author: robux4
Date: 2004-08-28 18:05:09 +0400 (Sat, 28 Aug 2004)
New Revision: 736
Added:
trunk/libebml/make/vc7/dll/
trunk/libebml/make/vc7/dll/libebmldll.v71.vcproj
Modified:
trunk/libebml/ebml/EbmlContexts.h
trunk/libebml/ebml/EbmlEndian.h
trunk/libebml/ebml/EbmlFloat.h
Log:
allow building a DLL with MSVC7 (not compatible with the MinGW one)
Modified: trunk/libebml/ebml/EbmlContexts.h
===================================================================
--- trunk/libebml/ebml/EbmlContexts.h 2004-08-28 14:04:05 UTC (rev 735)
+++ trunk/libebml/ebml/EbmlContexts.h 2004-08-28 14:05:09 UTC (rev 736)
@@ -52,7 +52,7 @@
// global elements
extern const EbmlSemanticContext EBML_DLL_API EbmlVoid_Context;
-extern const EbmlSemanticContext & EBML_DLL_API GetEbmlGlobal_Context();
+extern const EbmlSemanticContext EBML_DLL_API & GetEbmlGlobal_Context();
END_LIBEBML_NAMESPACE
Modified: trunk/libebml/ebml/EbmlEndian.h
===================================================================
--- trunk/libebml/ebml/EbmlEndian.h 2004-08-28 14:04:05 UTC (rev 735)
+++ trunk/libebml/ebml/EbmlEndian.h 2004-08-28 14:05:09 UTC (rev 736)
@@ -54,7 +54,7 @@
\brief general class to handle endian-specific buffers
\note don't forget to define/undefine _ENDIANESS_ to BIG_ENDIAN depending on your machine
*/
-template<class TYPE, endianess ENDIAN> class EBML_DLL_API Endian
+template<class TYPE, endianess ENDIAN> class Endian
{
public:
Endian() {}
Modified: trunk/libebml/ebml/EbmlFloat.h
===================================================================
--- trunk/libebml/ebml/EbmlFloat.h 2004-08-28 14:04:05 UTC (rev 735)
+++ trunk/libebml/ebml/EbmlFloat.h 2004-08-28 14:05:09 UTC (rev 736)
@@ -91,8 +91,13 @@
}
protected:
+#if LIBEBML_SUPPORT_FLOAT80
+ long double Value; /// The actual value of the element
+ long double DefaultValue;
+#else // LIBEBML_SUPPORT_FLOAT80
double Value; /// The actual value of the element
double DefaultValue;
+#endif // LIBEBML_SUPPORT_FLOAT80
};
END_LIBEBML_NAMESPACE
Added: trunk/libebml/make/vc7/dll/libebmldll.v71.vcproj
===================================================================
--- trunk/libebml/make/vc7/dll/libebmldll.v71.vcproj 2004-08-28 14:04:05 UTC (rev 735)
+++ trunk/libebml/make/vc7/dll/libebmldll.v71.vcproj 2004-08-28 14:05:09 UTC (rev 736)
@@ -0,0 +1,271 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="libebmldll"
+ ProjectGUID="{83136D19-2749-4640-AC38-33E0B1F0DCC2}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="2"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\..\"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;EBML_DLL;EBML_DLL_EXPORT"
+ MinimalRebuild="TRUE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/libebml.dll"
+ LinkIncremental="2"
+ GenerateDebugInformation="TRUE"
+ ProgramDatabaseFile="$(OutDir)/libebml.pdb"
+ SubSystem="2"
+ ImportLibrary="$(OutDir)/libebml.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="2"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\..\"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;EBML_DLL;EBML_DLL_EXPORT"
+ RuntimeLibrary="0"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/libebml.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="TRUE"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ ImportLibrary="$(OutDir)/libebml.lib"
+ TargetMachine="1"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCWebDeploymentTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
+ <File
+ RelativePath="..\..\..\src\Debug.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlBinary.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlContexts.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlCrc32.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlDate.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlDummy.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlElement.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlFloat.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlHead.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlMaster.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlSInteger.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlStream.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlString.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlSubHead.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlUInteger.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlUnicodeString.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlVersion.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\EbmlVoid.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\IOCallback.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\MemIOCallback.cpp">
+ </File>
+ <File
+ RelativePath="..\..\..\src\StdIOCallback.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
+ <File
+ RelativePath="..\..\..\ebml\Debug.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlBinary.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlConfig.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlContexts.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlCrc32.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlDate.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlDummy.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlElement.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlEndian.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlFloat.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlHead.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlId.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlMaster.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlSInteger.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlStream.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlString.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlSubHead.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlTypes.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlUInteger.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlUnicodeString.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlVersion.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\EbmlVoid.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\IOCallback.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\MemIOCallback.h">
+ </File>
+ <File
+ RelativePath="..\..\..\ebml\StdIOCallback.h">
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>