[www] r1033 - trunk/www.matroska.org/data/technical/specs

[email protected] Sat, 8 Oct 2005 18:37:12 +0400 (MSD)
Newsgroups gmane.comp.multimedia.matroska.cvs
Message-ID <[email protected]>
Author: robux4
Date: 2005-10-08 18:37:07 +0400 (Sat, 08 Oct 2005)
New Revision: 1033

Modified:
   trunk/www.matroska.org/data/technical/specs/index.html
Log:
specs: SimpleBlock Header was called Block Header (for alexnoe)

Modified: trunk/www.matroska.org/data/technical/specs/index.html
===================================================================
--- trunk/www.matroska.org/data/technical/specs/index.html	2005-10-08 14:30:28 UTC (rev 1032)
+++ trunk/www.matroska.org/data/technical/specs/index.html	2005-10-08 14:37:07 UTC (rev 1033)
@@ -2547,7 +2547,7 @@
 <p>There can be many Blocks in a BlockGroup provided they all have the same timecode. It is used with different parts of a frame with different priorities.</p>
 <div class="techdef">
 <table>
-<tbody><tr><th colspan="3">Block Header</th></tr>
+<tbody><tr><th colspan="3">SimpleBlock Header</th></tr>
 <tr><th>Offset</th><th>Player</th><th>Description</th></tr>
 <tr><td>0x00+</td><td>must</td><td id="Block_Track">Track Number (Track Entry). It is coded in EBML like form (1 octet if the value is &lt; 0x80, 2 if &lt; 0x4000, etc) (most significant bits set to increase the range).</td></tr>
 <tr><td>0x01+</td><td>must</td><td id="Block_Timecode">Timecode (relative to Cluster timecode, signed int16)</td></tr>