Re: Averaging preprocessor
Lourens Veen <[email protected]> Tue, 17 Dec 2002 21:11:36 +0100
| Newsgroups | gmane.comp.multimedia.ogg.tarkin.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tue 17 December 2002 20:59, Marco Al wrote: > Lourens Veen wrote: > > Hmm, I can't see why this would be better than for example MPEG > > simply reusing a block in the next frame at the same location. > > The only difference is the averaging, which would indeed save > > some noise, but I don't see how it would be more efficient to > > compress. > > With block based coders it is sometimes easier to encode > something by using more bits on texture than on motion, so the > motion vectors do not represent true motion, and it uses big > blocks with a lot of motion mismatch for the same reason ... > because of this it is hard during encoding to see what is noise > and what is detail. But: > c) for each block, decide if the contents is still essentially > the same as in last N frames (i.e. nothing has occluded the > picture, picture has not moved and there has not been a cut > in the video) So it's given that there is no motion at all, right? Lourens --=20 GPG public key: http://home.student.utwente.nl/l.e.veen/lourens.key --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to '[email protected]' containing only the word 'unsubscribe' in the body. No subject is needed. Unsubscribe messages sent to the list will be ignored/filtered.