Re: ogg packets get lost

Patrick Byrne <[email protected]>
Newsgroups gmane.comp.multimedia.ogg.theora.devel
Message-ID <[email protected]>
Yorn wrote:

> However, I started the project and found some very strange behaviors:
> I stored some ogg_packet objects (which are created on the heap) in a list.
> When I make several calls to ogg_stream_pagein() and ogg_stream_packetout(), 
> the packets are accidentally overwritten by some nonsense.

IANAGuru, but it sounds as though you are trying to 'keep' the ogg 
packet pointer you get from ogg_stream_packetout(). This is not possible 
- it is only a pointer to data inside the stream, and will most likely 
be invalidated as soon as you add another page into the stream.

The code in player_example.c correctly handles packets before touching 
the stream again.

This was certainly I problem I encountered getting a decoder working - I 
hope this helps!

- Patrick Byrne
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