Re: OGG loads as a naked file, but not if embedded in an IFF.

[email protected] Mon, 16 Dec 2013 22:38:07 +0000 (UTC)
Newsgroups gmane.comp.multimedia.ogg.vorbis.devel
Message-ID <[email protected]>
On Tue, 17 Dec 2013, Conrad Parker wrote:

> I like libsndfile, but it's not designed to support Ogg-in-AIFF. If your
> game only needs to support these specific filetypes that you generate, one
> of which isn't supported by libsndfile, then perhaps there's no need to use
> libsndfile here.

The Ogg files aren't in an AIFF, but an IFF container called Blorb.  It 
looks like I have to use libsndfile anyhow.  My code for loading AIFFs 
only works for 8-bit samples and I can't figure out how to get things to 
work for 16-bit AIFFs or how to adjust their volumes properly.

-- 
David Griffith
[email protected]