Re: OGG loads as a naked file, but not if embedded in an IFF.
[email protected] Mon, 16 Dec 2013 22:38:07 +0000 (UTC)
| Newsgroups | gmane.comp.multimedia.ogg.vorbis.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tue, 17 Dec 2013, Conrad Parker wrote: > I like libsndfile, but it's not designed to support Ogg-in-AIFF. If your > game only needs to support these specific filetypes that you generate, one > of which isn't supported by libsndfile, then perhaps there's no need to use > libsndfile here. The Ogg files aren't in an AIFF, but an IFF container called Blorb. It looks like I have to use libsndfile anyhow. My code for loading AIFFs only works for 8-bit samples and I can't figure out how to get things to work for 16-bit AIFFs or how to adjust their volumes properly. -- David Griffith [email protected]