Using libvorbis and vorbisfile in the Windows 8 store app environment
Alex Barry <[email protected]> Fri, 22 Feb 2013 10:26:34 -0500
| Newsgroups | gmane.comp.multimedia.ogg.vorbis.general |
|---|---|
| Message-ID | <CAJ5udFCfv0G20ebESWGFh3W4huLUXMogwJ01UkYw_XjJfGzvAA@mail.gmail.com> |
I've used libvorbis many times in linux and windows <= 7 applications without any major problems, and wanted to know if that translates the same to the sandboxed windows 8 store app environment. I'm playing around with it right now, and was able to get the library to compile fine (static), and was able to get it to compile within my project. So far, no problems, but I was almost certain that there was some sort of heavy restriction on using fopen and friends within the sandboxed environment. I am trying to play an ogg file and so far, my fopen_s() keeps returning non-zero, but I'm still working on debugging it (I'm assuming I just need to specify an absolute path rather than relative to the app). Anyone with windows 8 store app experience and tips? *Alexander Barry* Game Platform Developer Tel. +1 (519) 749-3379 Fax. +1 (519) 513-2421 [image: Inline image 1] * * *CineClick Inc.* Accelerator Centre David Johnston Research & Technology Park 295 Hagey Blvd., Waterloo, ON N2L6R5 The information contained in this communication is confidential and intended only for the use of those to whom it is addressed. If you have received this communication in error, please notify me by telephone (collect if necessary) and delete or destroy any copies of it. Thank you. Le contenu de ce courriel est confidentiel et à l’intention du (des) destinataire(s) seulement. Si vous recevez cette transmission par erreur, veuillez m’aviser immédiatement par téléphone en utilisant le numéro mentionné ci-haut (à frais virés si nécessaire). Veuillez effacer ou détruire toutes copies de ce courriel reçues. Merci de votre collaboration. _______________________________________________ Vorbis mailing list [email protected] http://lists.xiph.org/mailman/listinfo/vorbis