Re: LibVorbis licensing inquiry
[email protected] Thu, 4 Dec 2014 09:33:40 -0800
| Newsgroups | gmane.comp.multimedia.ogg.vorbis.general |
|---|---|
| Message-ID | <CACrD=+_92zgKQPsMZn50Yk5geFOtVa9xAJ2MsT+sMZVZuHo3Mg@mail.gmail.com> |
On Mon, Dec 1, 2014 at 12:13 PM, Jordan Verner <[email protected]> wrote: > Hello, > I am developing a game engine which will support Ogg Vorbis playback. > If I were to use LibOgg and LibVorbis, would I then have to release my own > product under BSD No. The BSD-style license does not affect your own code. It only requires attribution of the use of the Xiph code by including the original license text somewhere. > thus requiring anyone who created games with it to do the > same and reference Xiph.org in their game's credits? The Xiph copyright/license attribution will need to be preserved, yes. That's not the same as releasing your own product under a BSD license. > While I can definitely include a license file with my library, enforcing my > own end-users to do the same would be difficult at best and so I'm wondering > if there is a licensing fee or similar which would allow me to develop > software which integrates LibOgg and LibVorbis without having to pass > licensing restrictions on to my end users? You're not liable for enforcement. You need only follow the terms of the license yourself. Cheers, Monty Xiph.org