[PD-announce] pdlua 0.12.4 on deken

Benjamin Wesch <[email protected]>
Newsgroups gmane.comp.multimedia.puredata.general
Message-ID <CAPR7Tgv=JsCVrfpDp6xGqwX21RhhFcewNy54Pcp3XdfEOtrLZg__34784.2229924694$1724075694$gmane$org@mail.gmail.com>
hi list,

there's a new pdlua release on deken now, which - besides other stuff
- adds support for signal rate processing and graphics routines!

please note that i'm just the messenger (and uploader) here and will
simply quote albert's message for the 0.12.0 major release on
https://github.com/agraef/pd-lua/releases:

Special thanks are due to Timothy Schoen who contributed the bulk of
this release. His new graphics routines let you use a Lua object as a
graphical canvas on which you can draw graphical shapes such as
ellipses, rectangles, paths, Bezier paths, and text. It also supports
animations and mouse interaction. Please check the graphics subpatch
in the main pdlua-help patch for details. Tim also added signal
inlet/outlet support and real-time signal processing (see
examples/sig-example), and the possibility to store creation arguments
in a Lua object (see examples/gui-example).

happy patching (and scripting),
ben

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