Re: GEM - looped stripe moving in front of GEM 'camera'
Csaba Láng <[email protected]>
| Newsgroups | gmane.comp.multimedia.puredata.general |
|---|---|
| Message-ID | <CABF=eXB44syoRe40ciFAzD6Yit3iRL6irn-Ptsr1uhufQSpV5A@mail.gmail.com> |
Cyrille, can you send me a simple pd example how you mean the 3 images without framebuffer? I never did it before, and on top of it I have to send out 3 images through NDI, which will be another challenge. Best, Popesz On Mon, Mar 31, 2025 at 2:01 PM Bastiaan van den Berg <[email protected]> wrote: > imho, just texturemap a cylinder and rotate it ;) > If you make the cylinder big enough you will barely notice the curving of > the texture. > --- > [email protected] - the Pure Data mailinglist > > https://lists.iem.at/hyperkitty/list/[email protected]/message/OPH6ZOIJY4ZVTWRUW4GQ3FR2ZIKBHHQO/ > > To unsubscribe send an email to [email protected] mailing list > UNSUBSCRIBE and account-management -> https://lists.iem.at/ --- [email protected] - the Pure Data mailinglist https://lists.iem.at/hyperkitty/list/[email protected]/message/EUAQ32TCVNZT2CC5VADWQUGEWV3AY4NK/ To unsubscribe send an email to [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.iem.at/