Re: Help compiling pureVST

Miller Puckette via Pd-list <[email protected]>
Newsgroups gmane.comp.multimedia.puredata.general
Message-ID <[email protected]>
It sounds like pureVST is loading (hence the sliders and the 20 
channels) but that it isn't finding its way to the
GUI, which it borrows from an installed Pd application.  The plug-in 
searches in ~/pd and in /usr/lib/pd (which I
think is the normal place that the automake stuff puts it) - or more 
specifically, it needs to find TCL files as
~/pd/tcl/pd-gui.tcl (etc) or as /usr/lib/pd/tcl/pd-gui.tcl etc. Next on 
my own dolist is to search for derivative filenames
such as "pd-0.55-2" etc.

OTOH it shouldn't freeze if it can't find them... that's something for 
me to try to fix.

cheers
Miller

On 6/1/25 9:43 AM, Alexandros Drymonitis wrote:
>
> On 6/1/25 10:14, Miller Puckette wrote:
>> I think that must be exactly what's going on.  I never use the 
>> automake system (it's far too complicated for me to understand) and 
>> so I don't end up confusing the libpd build.  So yes, as Dan says, or 
>> alternatively just get a clean copy of the Pd source and build libpd 
>> in it using only the Makefile in the libpd directory.  I'll update 
>> the pureVST README accordingly :)
>>
>> Miller
>>
>>
>> On 5/31/25 9:32 PM, Dan Wilcox wrote:
>>> Maybe my comment was a red herring, but to explain: I have run into 
>>> the issue on my own system (and by an issue or two others have 
>>> posted), that if you build desktop pd, at least using the auto tools 
>>> build, the generated .o files will not contain the multi instance 
>>> stuff. If you later build libpd within the libpd directory, the 
>>> makefile there will reuse the existing .o files even though it's 
>>> trying to build with PDINSTANCE set, which can lead to link issues. 
>>> The way forward is to clean the main dir before building libpd 
>>> itself to be sure.
>
> I downloaded Pd's source and built libpd only (I have already built 
> Pd) and the whole process worked! Is what I'm looking for the 
> PureVST.so file? When I set the path to this file in Reaper's or 
> Ardour's VST search paths I do get a PureVST-0.5(msp)(20 ch) plugin, 
> but it's a window with 20 sliders. There's an "open" button for Pd's 
> gui, but clicking on it just freezes both software (Reaper or Ardour) 
> whether the track where I set the plugin plays or not.
>
> I've read that Reaper has some issues with this, not sure if it's this 
> one. Are we supposed to be able to patch within the plugin like it is 
> with plugdata? If not, what do these sliders do?
>
> Thanks for the help so far.
>


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