Re: Issue Saving a Patch

Jim Ruxton <[email protected]>
Newsgroups gmane.comp.multimedia.puredata.general
Message-ID <CAPQ66MS++=bmBvF_4DWDLLar2eQGMv_CWegBbsn4sVRU18z7Yg@mail.gmail.com>
Alexandre, if nobody else sees this issue  with the object it's probably
ok? I noticed it because I was opening the file many times . It was a
heartbeat wav fIle triggered by a heartbeat.  I am wondering however if I
open a file , play it , then open another file , is the first file closed
when opening a different file? If not, that could be an issue.

>  I guess it doesn't close the file after playing

|  I guess I can improve it then?

Em qua., 26 de nov. de 2025 às 23:04, Jim Ruxton <[email protected]>
escreveu:

>
> I figured out what the issue below was caused by. Following on
> what IOhannes said it turned out there were too many opened files. To play
> files with the Else player~ object I was banging open a file each time
> it played. I guess it doesn't close the file after playing and I only had
> to bang the player~ object rather than the open command again. It would be
> nice if possible to print out a message to the console saying the file is
> already open to avoid such crashes . Anyway all is good now. Thanks for all
> the suggestions of what may be causing the issue
>
>
>

---
[email protected] - the Pure Data mailinglist
https://lists.iem.at/hyperkitty/list/[email protected]/message/ZUEDEI5G3VJOHKT2BODXMLPQAESUOYBE/

To unsubscribe send an email to [email protected] mailing list
UNSUBSCRIBE and account-management -> https://lists.iem.at/
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.