Author: Mark
Date: Sat Apr 16 05:39:06 2005
New Revision: 2517
Modified:
trunk/src/protocol/unreal32.c
Log:
tidy up redundant function decls
Modified: trunk/src/protocol/unreal32.c
==============================================================================
--- trunk/src/protocol/unreal32.c (original)
+++ trunk/src/protocol/unreal32.c Sat Apr 16 05:39:06 2005
@@ -40,9 +40,6 @@
static void m_smo (char *origin, char **argv, int argc, int srv);
static void m_swhois (char *origin, char **argv, int argc, int srv);
static void m_tkl (char *origin, char **argv, int argc, int srv);
-static void m_setname (char *origin, char **argv, int argc, int srv);
-static void m_sethost (char *origin, char **argv, int argc, int srv);
-static void m_setident (char *origin, char **argv, int argc, int srv);
/* buffer sizes */
const int proto_maxhost = (128 + 1);
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