Organization of a parser project using boost spirit x3
Exagon <[email protected]>
| Newsgroups | gmane.comp.parsers.spirit.general |
|---|---|
| Message-ID | <[email protected]> |
I am currently using boos spirit x3 to implement a DSL which compiles to C code. Right now my parser is header only, so a rule in a .hpp look loke this: typedef x3::rule<struct rule_class, ast::RuleAttr> rule_type; const rule_type rule = "rule"; auto const rule_def = "foo" >> "bar" >> "baz"; BOOST_SPIRIT_DEFINE(rule) In a lot of examples I am looking through BOOST_SPIRIT_INSTATNIATE, and BOOST_SPIRIT_DECLARE is used and the parser is spilted into different files. Whats best practice when building a parser using spirit x3? How should I use BOOST_SPIRIT_INSTATNIATE, BOOST_SPIRIT_DECLARE and BOOST_SPIRIT_DEFINE? And how should I splitt my parser in different files? \Exagon -- View this message in context: http://boost.2283326.n4.nabble.com/Organization-of-a-parser-project-using-boost-spirit-x3-tp4689127.html Sent from the spirit-general mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot