Re: Programming is not a craft
Chris Morris <[email protected]> Wed, 12 Jan 2011 23:02:45 -0600
| Newsgroups | gmane.comp.programming.language-of-the-year |
|---|---|
| Message-ID | <[email protected]> |
I still think there's something valuable lurking in the debate in general. Several of my cohorts at Improving had a debate in podcast form back in Sept ( http://improvingpodcasts.com/2010/09/ep-30-computer-science-software-engineering-and-software-craftsmanship/) which I really wish I had time to digest and react to, because I found myself wanting to jump into it - agreeing with the point of some, but not the arguments, disagreeing with other points. When brainstorming notes on Dan's article I wrote this down: "But there's an obvious difference between a work of utility and a work of beauty, between something to be used, and something to enjoy, be inspired by, etc." And this seems an obvious argument with so many extremes to compare (the TXDoT bridge vs. the gargoyle) ... and my gut just doesn't seem to buy it. It's too easy to say that, but it doesn't resonate in my soul. That one _cannot_ divorce any work of art/craft from its utility (in sometimes a very broad sense), and that any successful utilitarian work _cannot_ be void of beauty (though the beauty may be dulled). And this is when I wish my friend Dave Sims were here to write from out of his deep philosophical brain. -- Chris http://improvingenterprises.com http://clabs.org