Ambiguous Refactoring Solution
"bryanedds" <[email protected]>
| Newsgroups | gmane.comp.programming.refactoring |
|---|---|
| Message-ID | <[email protected]> |
My issue is that I have a class that is 613 lines of C++ code. This is a very fat class, but it's moderately cohesive. I would like to refactor it to address the size issue. The problem is that I don't have a specific enough problem that the refactoring will solve. This seems to ambiguate the refactoring solution. For example, I could do an extract subclass. That would be a simple solution. Or, I could extract a strategy class that the original class delegates to. This is more complex, but will probably be more future proof. Or, I could extract a mediator class. There are many choices.
Now, usually I have an immediately pressing context from which to derive a refactoring solution. That context is usually of reuse. I can ask myself, "how do I refactor this class in order to best facilitate reuse of its key elements?" The refactoring solution often very neatly falls out of the reuse context. Such a context is absent here.
I could sit and theorize about what I would do in a future reuse context. But that seems to be irresponsibly speculative.
Any one have any ideas on how to refactor when the usual driving forces are absent?
- Bryan
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