Re: Seven Design Transformation Strategies
Richard <[email protected]> Thu, 11 Nov 2010 10:16:38 -0700
| Newsgroups | gmane.comp.programming.refactoring |
|---|---|
| Organization | multi-cellular, biological |
| Message-ID | <[email protected]> |
In article <[email protected]>, Joshua Kerievsky <[email protected]> writes: > I recently posted a short piece about design transformation strategies that > may be of interest to folks following this list: > http://bit.ly/bZn42O I was following along nodding my head until I got to the last one: "Duplicate Duplicate anything that is only partially different to enable removing larger quantities of duplication." Since I really strive to eliminate duplication in code that I'm writing or refactoring, this one really gave me pause. Can you elaborate a little more on this principle? I *think* I know what you're talking about, but the amount of fuzz buzzing around my head when I think about this causes me to ask for clarification :-). -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com> ------------------------------------ Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/refactoring/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/refactoring/join (Yahoo! ID required) <*> To change settings via email: [email protected] [email protected] <*> To unsubscribe from this group, send an email to: [email protected] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/