Re: Performance Reviews
| Newsgroups | gmane.comp.programming.scrum.general |
|---|---|
| Message-ID | <CAJWRDbodbe1Ya20u+JTBkELy5DZSRp4+AOLw3sUf2+fkaFZ2vw@mail.gmail.com> |
2015-05-22 18:49 GMT+02:00 Eric Gunnerson [email protected] [SCRUMDEVELOPMENT] <[email protected]>: > > > I think I wasn’t clear in what I was saying… > > > > By “team-based”, I meant that teams are rated instead of individuals. If > you have multiple teams, that means that you are going to be rating teams > against each other. I think this situation is probably worse from a gaming > perspective; in a single agile team the individuals depend on each other so > there is social pressure against me trying to unfairly look better than my > teammates. > > > > I’m not sure what team measurements would be used, but I my guess is that > they will set up the wrong incentives. > that is a harsh statement what would a team that is going for a better way of working choose for bad incentives? one of the teams I know that used this: had a KPI on helping each other another on how good everyone knew all the code and were able to do all the work independent of who was in... > If, for example, you counted story points, you’d see story point > inflation. If you counted features, you will see some teams feel they got > treated unfairly because they ended up with the harder and less-flashier > features. > > > > I also expect that I will see teams to de-emphasize activities that are > “low-value-add” to the metrics – things like helping other teams improve, > keeping technical debt low, that sort of thing. > > > > > > *From:* [email protected] [mailto: > [email protected]] > *Sent:* Thursday, May 21, 2015 3:28 PM > *To:* [email protected] > *Subject:* Re: [SCRUMDEVELOPMENT] Performance Reviews > > > > > > Wouldn’t team-based gaming reduce the gamer’s rating? > > > > On May 21, 2015, at 6:11 PM, Eric Gunnerson [email protected] > [SCRUMDEVELOPMENT] <[email protected]> wrote: > > > > I like the idea of team-based over individual based, but I’m wondering if > you might see gaming and reduced cooperation at the team level instead of > at the individual level. > > > > > Ron Jeffries > > ronjeffries.com > > Before you contradict an old man, my fair friend, you should endeavor to > understand him. - George Santayana > > > > > -- Yves Hanoulle Phone 00 32 467 43 38 32 Skype YvesHanoulle Blog: www.Hanoulle.be <http://www.hanoulle.be/> Coaching Question Of the Day: http://twitter.com/Retroflection