Re: User Stories Exercise/Game

"[email protected] [SCRUMDEVELOPMENT]" <[email protected]> Fri, 8 Jan 2016 08:45:40 -0500
Newsgroups gmane.comp.programming.scrum.general
Message-ID <[email protected]>
Nancy
I'm interested in the story map concept, but your description sounds like the old functional decomposition approach.  It also sounds like a lot of upfront work, although I am sure it isn't.  Can you describe the story map thing a bit more?
Thanks,
=steve

 

 

 

-----Original Message-----
From: Nancy Van Schooenderwoert [email protected] [SCRUMDEVELOPMENT] <[email protected]>
To: SCRUMDEVELOPMENT <[email protected]>
Sent: Sun, Jan 3, 2016 4:16 pm
Subject: Re: [SCRUMDEVELOPMENT] User Stories Exercise/Game



  
    
                  
Hi Michael,

My suggestion would be to have an exercise where you create a story 
map with the top row of "cards" across being steps in the customer's 
narrative. As an example, if the product is a medical device, the 
scenario could be that a patient comes in for a treatment - then the 
steps in the treatment delivery are across the top edge, and the rows 
are the sprints.

That sets up the mindset that says "we are asking how the product 
features can/ should support each step in the treatment scenario, as 
well as the transition between those steps". I like the way it takes the 
focus off the mere quantity of 'features' and puts it on the customer 
experience for both patient and clinician.

If your customer will use your product in conjunction with other 
products, this approach helps you to keep those interactions in mind 
right from the start instead of as an afterthought.

It also helps everyone picture the way that partially-implemented 
functionality can build over a few iterations to create more complex 
features without too much confusion.

An example customer scenario from their industry might be a good 
thing to try, depending on the timeframe for your exercise.

Hope this helps.

- Nancy V.

On 1/3/16, 1:25 PM, Michael Wollin [email protected] 
[SCRUMDEVELOPMENT] wrote:
> I am leading Day 2 of executive training with my client. One of the morning topics is to revisit user stories. I want to drive home the point that user stories are about communication and shared understanding and NOT the “agile requirements.” I would like any suggestions as to how I might do that, especially if you can recommend and exercise or a short video. I had thought of using the origami game, but I think that may be too involved.
>
> Suggestions?
>
> Thanks.
>
> Michael
>

-- 
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Agile hardware? Yes! Agile safety-critical Embedded Systems too

Nancy Van Schooenderwoert, Lean-Agile Partners Inc.

US mobile: 781 301 1822      [email protected]
Twitter: @vanschoo           http://www.leanagilepartners.com
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