Re: Swift builder?

"Andrew C. Morrow" <[email protected]>
Newsgroups gmane.comp.programming.tools.scons.user
Message-ID <CA+Acj4dMt2C3RyFRFtTDWcBh08vNVTtDF=SYZ73onf7E_7u31w@mail.gmail.com>
Some work has been done by Bill Deegan to add Go support, but it is not
entirely completed. I believe cgo support is the missing piece.

I'd expect Swift to be not too hard, given that `swiftc` is an LLVM
front-end, but I'm sure there will be surprises.

Generally, I think the languages that come with an integrated package
manager / build system / dependency manager like go and rust are going to
be harder, since SCons doesn't really control or see the whole graph.
Perhaps SPM for Swift is the same deal, but I don't know much about it yet.



On Sat, Sep 22, 2018 at 7:28 PM Mats Wichmann <[email protected]> wrote:

> On 09/21/2018 10:20 AM, Andrew C. Morrow wrote:
> > Hi all -
> >
> > I was curious if anyone had tried (or better, succeeded) at creating an
> > SCons Builder for Swift. If so, any results you can share?
> >
> > Thanks,
> > Andrew
>
> there are several more modern language (Swift, Go, Rust come to mind
> certainly, and maybe the Clojure world) that don't have any support in
> scons git.
>
> I'd suspect contributions of such would be welcomed...
>
> "But there's a build system that works just fine for that language".
> Well... plyglot projects where different pieces are built in different
> languages may not be able to make use of a native build capability (like
> Golang has, for example).
>
>
>
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