Re: How to set disable duplicate=0 for all SCons build variants without repeating the option multiple times?

Bill Deegan <[email protected]>
Newsgroups gmane.comp.programming.tools.scons.user
Message-ID <CAEyG4CFFsp4tkDmXhSnRQ8Ywe1etyB95a8=qGQOo7YTTBpwycQ@mail.gmail.com>
Hua's suggestion is likely the easiest way.
You can use a PsuedoBuilder to help set that up.
https://scons.org/doc/production/HTML/scons-user/ch20.html

At this point there's no global way to change the default sconscript
duplicate flag.
Of course.. pull requests are welcome.
If you feel this would be useful please feel free to file an issue on
github.

-Bill

On Fri, Dec 7, 2018 at 8:18 AM Hua Yanghao <[email protected]> wrote:

> On Fri, Dec 7, 2018 at 1:21 PM Ciro Santilli <[email protected]>
> wrote:
> >
> >
> https://stackoverflow.com/questions/53656787/how-to-set-disable-duplicate-0-for-all-scons-build-variants-without-repeating-th
> >
> > I am dealing with a project that has many variant dirs created with
> > `SConscript(variant_dir=)`.
>
> I am not sure what is the recommended way from scons, but I only have
> 3 lines of code to centrally processing all SConscript files.
> Hence for me when I changed back from duplicate=1 to duplicate=0 (due
> to the incremental build issue breaking up sometimes with duplicates)
> is just changing a single char.
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