Re: SCons upgrade: 2.3.0 -> recent
Mats Wichmann <[email protected]> Fri, 24 Mar 2023 07:49:02 -0600
| Newsgroups | gmane.comp.programming.tools.scons.user |
|---|---|
| Message-ID | <[email protected]> |
On 3/24/23 02:40, Stephan Schwarzmann wrote: > Hello, > > some years back, I've inherited a project that used SCons. At that > time, we've used the scons version (<2.3.0) coming via Linux package > manager (apt). > > One of the SCons updates broke our build system (I think the builds > abotred with "cyclic dependencies"), so I pinned the SCons version in > our project to 2.3.0. > > Now we'd like to get rid of python2.7 dependencies and move to a recent > SCons version. > > > Could someone provide some information about the To-Dos, effort and > pitfalls for an upgrade to a recent version, let's say 4.5.2? > > Does SCons provide backward compatibility, i.e. theoretically our build > scripts should run with a newer SCons version out-of-the-box? There are usually two parts. One is do deal with the Python issues. You can try running 2to3 on your build scripts without the -w flag (so it only shows you what it would do and doesn't change the files in place) and see what it proposes. This will usually not be a lot - print changing to a function, some changes in exception syntax, methods that now return an iterator rather than a list. The other part is a small number of legacy SCons functions were removed that had been deprecated since before v 1.0. If your build is really old it might be using these, there are replacements which have been in place since that ancient time. It *might* be that easy, or it might not. People here and on the discord chat server can help.