Re: Model redesign?

"Samuele Pedroni" <[email protected]>
Newsgroups gmane.comp.python.anygui.devel
Message-ID <025401c263cd$943bfcc0$6d94fea9@newmexico>
From: Magnus Lie Hetland <[email protected]>
> Just some thoughts based on earlier model discussions... (These are
> just loose thoughts, so Dallas: Don't panic -- we can probably still
> use much/most of your code ;)
>
> It seems that we're having problems with the attribute-bound-to-model
> design. An alternative has been proposed with special model
> registering methods. If we are to drop my MVC design in favour of
> something else, I'd rather have things be even simpler, and to make
> Proxies even less coupled with models.
>
> So... I'm back to using the event system again (which was my original
> idea). Let's (for now) ignore the fact that Attrib.set(...) takes
> Option objects as positional arguments, and get to the specifics of
> that later. Then my idea works basically as follows:
>
>   >>> btn = Button()
>   >>> mdl = NumberModel(name='x')
>   >>> link(mdl, btn.set)
>
> Here, when mdl is modified, btn.set will be called. To implement the
> controller part of things, Components can be observable as well:

but you probably want to be able to bind an non-through-ui-modifiable model to
more than one components,
but yes it's workable.

>   >>> link(btn, 'update', mdl.set)
>
> Here, of course, mdl.set will be passed lots of attribute/value pairs,
> most of which are not interesting at all.

update should be generated both on push/pull?

the problem is only to avoid that mdl.set triggers btn.set recursively, which
means extending a bit the functionality of event sends or not use events for
the above controller functionality...

OTOH I'm fine with this approach.

regards.






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