Re: Environment markers for GPU/CUDA availibility

Wes Turner <[email protected]>
Newsgroups gmane.comp.python.distutils.devel
Message-ID <CACfEFw-=Mcad1ZjGApAdKFxAf=9OasyRoJGBDrQU+dfAjrdQXA@mail.gmail.com>
Would warehouse need to be extended to support additional non-exclusive
environment markers?

On Monday, September 3, 2018, Nick Coghlan <[email protected]> wrote:

> On Mon., 3 Sep. 2018, 5:48 am Ronald Oussoren, <[email protected]>
> wrote:
>
>>
>> What’s the problem with including GPU and non-GPU variants of code in a
>> binary wheel other than the size of the wheel? I tend to prefer binaries
>> that work “everywhere", even if that requires some more work in building
>> binaries (such as including multiple variants of extensions to have
>> optimised code for different CPU variants, such as SSE and non-SSE variants
>> in the past).
>>
>
> As far as I'm aware, binary artifact size *is* the problem. It's just that
> once you're  automatically building and pushing an artifact (or an image
> containing that artifact) to thousands or tens of thousands of managed
> systems, the wasted bandwidth from pushing redundant implementations of the
> same functionality becomes more of a concern than the convenience of being
> able to use the same artifact across multiple platforms.
>
> Cheers,
> Nick.
>
>
>
>

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