Re: [pygame] learning by contributing to FLOSS (and pygame in specific)
"Nicholas H.Tollervey" <[email protected]>
| Newsgroups | gmane.comp.python.education,gmane.comp.python.pygame |
|---|---|
| Message-ID | <[email protected]> |
This is great! A quick question: where / when? N. On 18/07/18 08:51, René Dudfield wrote: > Hello, > > I'm looking for a small group of 10-30 people who are interested in > contributing to the pygame project as part of a class or user group meeting. > > Rather than a normal user group meeting or class, it could be: > "contribute to an open source project". > > Be in touch!? Let's do it! :) > > > /*Why?*/ (teaching by helping people contribute to FLOSS projects.) > Because you don't learn karate from a book. > Builds social connections and skills. > Portfolio, and evidence of talent. > Sort of fun and different compared to a talks night at a user group. > > *Why pygame?* (rather than some other project) > Because I want to do this with my pet project. > It's sort of fun compared to some topics (better than watching paint dry > at least). > Because it's sort of well known project (millions of users). > ... with almost zero full time or even part time developers (that's why > it's called pygame zero). > Because I will help before and during the class(es)/session(s), and have > resources and issues prepared. > /*[*hey! you could totally do this with your own pet projects too!*]*/ > > > *How will a gathering work?* > > *The goal*: At the end of the gathering, people will have learned how a > FLOSS project is done, submitted a PR, and have a big thank you posted > on the website. > > A session could run like this: > > 1. A short lightning talk can be done on what's happening by someone on > how to write a unit test, and what is a github issue (slides can be > made available). > 2. A number of topics will be presented to choose from. These will be > 'low hanging fruit' issues. Like, "write a test for a draw rectangle > functions". > 3. People will split off into small groups of 2-4 people. Each choosing > an issue. Probably beginners and experts will be mixed together. > 4. Project developers will be available via web chat (Discord) (or in > person perhaps if it's where the developers live...). > 5. results will be pasted into issues, and perhaps even pull requests made. > 6. At the end one person from each group will show off what they've > done and experienced to the group. (several short talks) > > [Hrmm... you may be thinking that this sort of sounds exactly like a > Dojo (shout out to London Python Dojo) or mini conference sprint > format(shout out to pypy!). Yop.) > > If anyone wants to do this with me please be in touch to get this going! > I will announce when it's happening so people can drop by online too if > they want. > > > > cheers, _______________________________________________ Edu-sig mailing list [email protected] https://mail.python.org/mailman/listinfo/edu-sig
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