Re: How to get OpenGL4 using PyOpenGL
Przemysław Lib <[email protected]> Sat, 18 Jun 2011 12:01:50 +0200
| Newsgroups | gmane.comp.python.opengl.user,gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
>In *theory* all the entry points are >there, but I expect there will be broken wrappers somewhere. Unfortunately, not all functions are declared in extensions. (checked that in gl3.h, and others). So there is need to parse at least also gl3.h and gl3ext.h, to get full OGL 4.1. I'll have some free time in near future so ill play a bit. I'm writing to both mailing-lists but in future ill write only to devel list. ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net