Re: OpenGL 3.2 core profile
"Mike C. Fletcher" <[email protected]> Mon, 09 Jan 2012 12:49:23 -0500
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
On 12-01-09 11:51 AM, Gregor Thalhammer wrote: > Dear Mike, > > thanks for this great response! It seems all the mentioned problems I had with PyOpenGL are solved with the latest release. Now I just need to make my program work properly... That's often the harder part... > With the latest release 3.0.2a this problem is gone. > Just to mention: previously with 3.0.2a1 and OpenGL_accelerate I observed strange errors and segfaults. I didn't dig into this further and deinstalled OpenGL_accelerate. I'd be surprised if the problem was with OpenGL_accelerate; I use that *always* (since I write it), it would be more likely to be OpenGL_accelerate *missing* that would cause a problem. Anyway, good luck, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com ------------------------------------------------------------------------------ Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex infrastructure or vast IT resources to deliver seamless, secure access to virtual desktops. With this all-in-one solution, easily deploy virtual desktops for less than the cost of PCs and save 60% on VDI infrastructure costs. Try it free! http://p.sf.net/sfu/Citrix-VDIinabox _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net