Re: Interest in PyOpenGL-related projects for Google's Summer of Code?
René Dudfield <[email protected]> Wed, 4 Apr 2012 06:53:57 +0200
| Newsgroups | gmane.comp.python.opengl.devel,gmane.comp.python.opengl.user |
|---|---|
| Message-ID | <CAEiAHj+xgqxFQwx4ckDBbOnrp2JU2cOghhK_fph2kP=zWfEnOw@mail.gmail.com> |
--===============3251620988971367399== Content-Type: multipart/alternative; boundary=0015174c0ed405911004bcd33609 --0015174c0ed405911004bcd33609 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Hello, if you want to do a gsoc project please submit a proposal as soon as possible. Apparently the website gets busy in the last 24 hours, and some people miss out. If the proposal is not 100% complete, please submit it anyway, as you may be able to make revisions later. Deadline is April 6th. If you're a university/college/tertiary(what ever it is called where you live) student, then you can get $5000 from Google, and course credit to do a pyopengl project over the summer with mentors helping you along the way. See this page for various links with more information: https://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas Here is the google faq on the Google summer of code: http://www.google-melange.com/document/show/gsoc_program/google/gsoc2012/fa= qs Please feel free to ask any questions. cheers, On Fri, Mar 30, 2012 at 5:27 PM, Mike C. Fletcher <[email protected]>w= rote: > Ren=E9 Dudfield (of Pygame) has made an application to have PyGame (and > PyOpenGL, and other "gamey/multimedia-ish" libraries) become part of the > Python Software Foundation's GSoC project this year. The deadline for > student application is next Friday (April 6th). If you are a student > who qualifies for GSoC, and would like to work on a PyOpenGL or PyGame > related project, you should look at getting your application in fairly > soon. > > Possible project ideas are being collected on the PyGame wiki page here: > > https://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas > > Non-students, if you're interested in mentoring, that's extremely > helpful too, > Mike > > -- > ________________________________________________ > Mike C. Fletcher > Designer, VR Plumber, Coder > http://www.vrplumber.com > http://blog.vrplumber.com > > > > -------------------------------------------------------------------------= ----- > This SF email is sponsosred by: > Try Windows Azure free for 90 days Click Here > http://p.sf.net/sfu/sfd2d-msazure > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/pyopengl-devel > --0015174c0ed405911004bcd33609 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Hello,<br><br>if you want to do a gsoc project please submit a proposal as = soon as possible.=A0 Apparently the website gets busy in the last 24 hours,= and some people miss out.=A0 If the proposal is not 100% complete, please = submit it anyway, as you may be able to make revisions later.=A0 Deadline i= s April 6th.<br> <br>If you're a university/college/tertiary(what ever it is called wher= e you live) student, then you can get $5000 from Google, and course credit = to do a pyopengl project over the summer with mentors helping you along the= way.<br> <br>See this page for various links with more information:<br><a href=3D"ht= tps://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas" target=3D"_blank">htt= ps://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas</a><br> <br>Here is the google faq on the Google summer of code:<br><a href=3D"http= ://www.google-melange.com/document/show/gsoc_program/google/gsoc2012/faqs">= http://www.google-melange.com/document/show/gsoc_program/google/gsoc2012/fa= qs</a><br> <br><br>Please feel free to ask any questions.<br><br><br>cheers,<br><br><b= r><br><div class=3D"gmail_quote">On Fri, Mar 30, 2012 at 5:27 PM, Mike C. F= letcher <span dir=3D"ltr"><<a href=3D"mailto:[email protected]">mcf= [email protected]</a>></span> wrote:<br> <blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p= x #ccc solid;padding-left:1ex">Ren=E9 Dudfield (of Pygame) has made an appl= ication to have PyGame (and<br> PyOpenGL, and other "gamey/multimedia-ish" libraries) become part= of the<br> Python Software Foundation's GSoC project this year. =A0The deadline fo= r<br> student application is next Friday (April 6th). =A0If you are a student<br> who qualifies for GSoC, and would like to work on a PyOpenGL or PyGame<br> related project, you should look at getting your application in fairly soon= .<br> <br> Possible project ideas are being collected on the PyGame wiki page here:<br= > <br> <a href=3D"https://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas" target= =3D"_blank">https://bitbucket.org/pygame/pygame/wiki/gsoc2012ideas</a><br> <br> Non-students, if you're interested in mentoring, that's extremely<b= r> helpful too,<br> Mike<br> <br> --<br> ________________________________________________<br> =A0 Mike C. Fletcher<br> =A0 Designer, VR Plumber, Coder<br> =A0 <a href=3D"http://www.vrplumber.com" target=3D"_blank">http://www.vrpl= umber.com</a><br> =A0 <a href=3D"http://blog.vrplumber.com" target=3D"_blank">http://blog.vr= plumber.com</a><br> <br> <br> ---------------------------------------------------------------------------= ---<br> This SF email is sponsosred by:<br> Try Windows Azure free for 90 days Click Here<br> <a href=3D"http://p.sf.net/sfu/sfd2d-msazure" target=3D"_blank">http://p.sf= .net/sfu/sfd2d-msazure</a><br> _______________________________________________<br> PyOpenGL Homepage<br> <a href=3D"http://pyopengl.sourceforge.net" target=3D"_blank">http://pyopen= gl.sourceforge.net</a><br> _______________________________________________<br> PyOpenGL-Devel mailing list<br> <a href=3D"mailto:[email protected]">PyOpenGL-Devel@list= s.sourceforge.net</a><br> <a href=3D"https://lists.sourceforge.net/lists/listinfo/pyopengl-devel" tar= get=3D"_blank">https://lists.sourceforge.net/lists/listinfo/pyopengl-devel<= /a><br> </blockquote></div><br> --0015174c0ed405911004bcd33609-- --===============3251620988971367399== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev --===============3251620988971367399== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net _______________________________________________ PyOpenGL-Devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/pyopengl-devel --===============3251620988971367399==--