Re: Python 3- strings or bytes interface
Greg Ewing <[email protected]> Fri, 06 Apr 2012 11:31:16 +1200
| Newsgroups | gmane.comp.python.opengl.devel |
|---|---|
| Message-ID | <[email protected]> |
Rob Reilink wrote: > So we could add a > glGetUnicode or glGetStr or glGetPyStr (suggestions for appropriate name > welcome) that always returns a 'str' -- 8 bit on Py2 and unicode on Py3. And have it take an optional encoding, defaulting to ascii. Then people won't be stuck if they happen to encounter a non-ascii glGetString result for some reason. -- Greg ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ PyOpenGL Homepage http://pyopengl.sourceforge.net