Re: direct_state_access

"Mike C. Fletcher" <[email protected]> Thu, 30 May 2013 15:09:13 -0400
Newsgroups gmane.comp.python.opengl.devel
Message-ID <[email protected]>
On 13-05-28 03:45 PM, Max Mustermann wrote:
> Hi there,
> I'm new to PyOpenGL. It seems as if there are some functions related 
> to direct_state_access's vertex arrays missing, for example 
> glVertexArrayVertexAttribOffsetEXT. Or did I miss something?
The entry points don't exist in the official/canonical glext.h file.  
The glhpp library maintains a header with the declarations, so I've 
added that header to the PyOpenGL generation process.  That should 
produce the entry points that glhpp has identified as missing (including 
this one).  Current bzr head has the modification and the generated 
wrappers with the entry points, if you would like to test it.

HTH,
Mike

-- 
________________________________________________
   Mike C. Fletcher
   Designer, VR Plumber, Coder
   http://www.vrplumber.com
   http://blog.vrplumber.com


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